Fallen Empires in Stellaris are ancient and highly advanced civilizations that have reached a stagnant state, where they no longer expand or actively participate in the galactic community. They are a significant aspect of the game, adding depth and challenge to the late-game experience. Here are the key details about Fallen Empires in Stellaris:
1. Ancient and Powerful:
Fallen Empires are some of the oldest civilizations in the galaxy. They have advanced technology, powerful fleets, and unique playstyles. Fallen Empires often have unique ship designs and technologies that are not available to regular empires.
2. Stagnation:
Fallen Empires have reached a point of stagnation in their development. They no longer expand, colonize new planets, or conquer other empires. Instead, they focus on preserving their ancient knowledge and traditions.
3. Awakening:
While Fallen Empires are usually dormant, they can awaken under specific circumstances. For example, if a younger empire becomes too powerful or poses a significant threat, a Fallen Empire might awaken to defend the galaxy from what they perceive as a menace.
4. Different Types:
There are several types of Fallen Empires in Stellaris, each with its own ethos and playstyle. For instance, there are Materialist Fallen Empires that focus on technology, Spiritualist Fallen Empires that prioritize religious and cultural pursuits, and Militarist Fallen Empires that excel in military power.
5. Holy Guardians:
One specific type of Fallen Empire is the Holy Guardians. They are Spiritualist Fallen Empires dedicated to guarding ancient and sacred sites. They have a strong aversion to any species settling on Holy Worlds, planets that are considered sacred by their religious beliefs.
6. Enigmatic Observers:
Another type is the Enigmatic Observers. They are Materialist Fallen Empires fascinated with observing younger civilizations. They may offer technology gifts and protection to empires they find interesting but can also become hostile if their interests are disregarded.
7. Ancient Relics:
Fallen Empires often leave behind Ancient Relics, which can be collected by other empires. These relics have various effects, from boosting research to providing unique bonuses to the collector’s empire.
8. Diplomatic Relations:
Interacting with Fallen Empires requires careful diplomacy. Provoking or attacking them can lead to devastating consequences, as their powerful fleets can crush unprepared empires. However, maintaining peaceful relations or fulfilling their requests can result in benefits, such as access to rare technologies.
Encountering and dealing with Fallen Empires is a significant aspect of the mid-to-late game in Stellaris. Their presence adds an element of challenge, diplomacy, and strategy for players to navigate as they continue to expand and explore the galaxy.